I created Pixel Lincoln at the end of 2007. At the time I was playing around with card game design and decided to make a side-scrolling card game. I was looking for cheap prototype pawns and settled on the most inexpensive game pawn of all… the US penny.

I would move the penny around the gridded cards, and eventually the game would take shape. When it came time to replace the penny with an actual character, I realized the character was in front of me the whole time. Pixel Lincoln was born a few minutes later. I started by using the mosaic filter in Photoshop on an Abraham Lincoln portrait, which eventually led to tweaking an NES mario sprite to look more like Lincoln.

In the following months I released the card game and hit up the conventions, selling a good amount at each stop. Then caught the attention of Island Officials who wanted to develop a Nintendo DS game based off of the character.

Now, a few years later, the DS game is almost complete. My role as designer is complete and I have moved on to a shocking new project, Pixel Lincoln: The Deckbuilding Game! Yes, it’s a card game… based off of the unreleased video game… that was based off of a card game… that was based off of classes NES-era video games.

-J. Tagmire


One Response to About

  1. teachermook says:

    I just had a couple questions about the development of the game: how did you decide who and what to have for the bad guys and items, especially the meat theme? Also, When and how did you find out about the DS game, and will it be released about the same time as the board game?

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